Mentorship case study · 10 weeks
Joshua Dixon
Forest of Secrets: a full environment pipeline
Beginner to intermediate Houdini in ten weeks
- Maya
- Houdini
- COPs
- Unreal Engine
- PCG
- Nuke
Mentor's note
I had the pleasure of mentoring Joshua over the course of three months, during which he went beyond the scope of the assignments, bringing additional research, experimentation, and personal exploration into the work.
During our mentorship, we focused on environment creation across Maya, Houdini, and Unreal Engine. Joshua modeled a realistic pagoda in Maya, developed procedural texturing using COPs in Houdini, assembled a full environment in Unreal using PCG workflows and composited everything in Nuke. He showed strong adaptability when transitioning between tools and maintained a clear understanding of the broader pipeline.
I am confident he will continue developing into a strong environment and technical artist!
The work
In Joshua's words
I had the opportunity to do a mentorship under Mario for 10 weeks, where he took me from a beginner to intermediate level in Houdini and expanded my knowledge of Unreal Engine environment workflows.
Mario has a very personal and flexible teaching method, where each mentorship is tailored to student interests. Before we officially began, we talked for a few days about how we would structure the mentorship and what areas we would focus on to develop the project I had planned.
Mario teaches in a combination of lecture, demonstration, and feedback, giving plenty of opportunity for questions and exploration, and asking for progress between meetings. Many times I would come into our session with an issue I had encountered and a solution I had found, and Mario would show me another way to accomplish it as well.
The way Mario teaches is a testament to his technical expertise, as he took me through modeling in Maya, heightfields and COPs in Houdini, and PCG, layout, and rendering in Unreal Engine, finishing with going over basic compositing methods in Nuke. His comfortability teaching across different software proves his mastery of those tools.
I would definitely recommend doing a mentorship under Mario if you are eager to improve your technical and pipeline knowledge.
More students

3 months · Houdini · SpeedTree · Unreal Engine
Jwalin Adhyaru
Unreal environment with Houdini, SpeedTree and PCG
Landed a job after 18 months of searching
Read the case study
Nearly one year · Houdini · VEX · PDG
Giulia Radicchi
Procedural library and kitchen environment
From zero Houdini to working independently
Read the case study
2 months · Houdini · Feathers · Grooming
Devishree Setti
Procedural feather and grooming systems
Mastered Houdini's feather system
Read the case study
Blender · Geometry Nodes · Instancing
Aranza Espinosa
Curve-driven particle system in Blender for OSHI
A production tool for painted brushstroke particles
Read the case studyContact
Your project
could be next.
Every mentorship starts with a free 30-minute call about your goals.