1-to-1 mentorship · English · Italiano · Español
Build the Houdini and Unreal skills your portfolio actually needs.
Private 1-to-1 mentorship for artists who want a clear learning direction, stronger technical work, and direct feedback tailored to their career goals.
- SideFX Certified Instructor
- Unreal Authorized Instructor
- Voxel School Professor

I like to think of my mentorship as fully adaptable to your unique needs, whether you're a complete beginner just starting your journey in Houdini, or an experienced professional looking to sharpen your skills in a specific area.
No matter your level, we'll tailor the sessions to focus on exactly what you need, with practical guidance, real-world techniques, and personalized feedback to help you grow faster.
I really believe in the power of a well designed mentorship and I have seen with my own eyes people increase the quality of their art and get their first job in the industry. Educating is a human experience that is as old as human life.
Schedule a free 30-minute meeting with me. Let’s talk about your goal and, if I am a good fit for you, we can proceed. Otherwise we just met and had a nice talk. I hope to see you in class!
Mario
Results
Real progress from personalized mentorship
Every mentorship is built around the student’s level, interests, target role, and portfolio goals. The objective is not to complete generic exercises. It is to develop skills that can be applied to real projects and professional opportunities.
Jwalin Adhyaru
Landed a job after 18 months of searching
Unreal environment with Houdini, SpeedTree and PCG
Case studyGiulia Radicchi
From zero Houdini to working independently
Procedural library and kitchen environment
Case studyJoshua Dixon
Beginner to intermediate Houdini in ten weeks
Forest of Secrets: a full environment pipeline
Case studyFit
Is this mentorship right for you?
This is an active mentorship, not a prerecorded course. You should expect to apply what you learn between sessions and bring problems, experiments, and progress back for review.
- You feel overwhelmed by Houdini or procedural workflows
- You're unsure what to learn next
- You want structured guidance instead of disconnected tutorials
- You need professional feedback on a project or portfolio
- You want to combine Houdini, Unreal Engine, PCG, environment art and technical workflows
- You're preparing for technical art or environment art opportunities
Process
A mentorship built around your goals
- 01
Define the destination
We identify your current level, target role, portfolio objectives, interests, and biggest technical gaps.
- 02
Build your roadmap
I create a personalized learning direction instead of forcing you through a fixed curriculum.
- 03
Learn through practical projects
Sessions combine explanation, demonstration, problem-solving, and direct feedback on your work.
- 04
Review and adapt
The roadmap evolves as your skills, project, and professional priorities develop.
Your mentor
I’m Mario Leone, a Senior Technical Artist and procedural specialist working across Houdini, Unreal Engine, and production pipelines.
I am a SideFX Certified Instructor, Unreal Authorized Instructor, and Environment Art professor at Voxel School. My work has been recognized by The Rookies and featured by NVIDIA, 3D World, Creative Bloq, and SideFX.
My teaching combines technical foundations, artistic decision-making, production workflows, portfolio development, and career strategy.
Let’s map your next step
During the free 30-minute discovery call, we will:
- Review your current experience and goals
- Identify what is blocking your progress
- Discuss the project or skills you want to develop
- Determine whether my mentorship fits your needs
- Define the most useful next step
You do not need to prepare a presentation or commit to anything. If I do not believe the mentorship is right for you, I will tell you directly.
Choose a timeTestimonials
In their own words.
Students' work
Explore the projects.
Read their complete feedback, and see how each mentorship was adapted to a different goal.

3 months · Houdini · SpeedTree · Unreal Engine
Jwalin Adhyaru
Unreal environment with Houdini, SpeedTree and PCG
Landed a job after 18 months of searching
Read the case study
Nearly one year · Houdini · VEX · PDG
Giulia Radicchi
Procedural library and kitchen environment
From zero Houdini to working independently
Read the case study
10 weeks · Maya · Houdini · COPs
Joshua Dixon
Forest of Secrets: a full environment pipeline
Beginner to intermediate Houdini in ten weeks
Read the case study
2 months · Houdini · Feathers · Grooming
Devishree Setti
Procedural feather and grooming systems
Mastered Houdini's feather system
Read the case study
Blender · Geometry Nodes · Instancing
Aranza Espinosa
Curve-driven particle system in Blender for OSHI
A production tool for painted brushstroke particles
Read the case studyContact
Ready when
you are.
The first call is free and there's no commitment. If I'm not the right mentor for you, I'll tell you directly.